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'Sticky Hands': learning and generalization for cooperative physical interactions with a humanoid robot

机译:“粘手”:与人形机器人进行协同物理交互的学习和概括

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摘要

"Sticky Hands" is a physical game for two people involving gentle contact with the hands. The aim is to develop relaxed and elegant motion together, achieve physical sensitivity-improving reactions, and experience an interaction at an intimate yet comfortable level for spiritual development and physical relaxation. We developed a control system for a humanoid robot allowing it to play Sticky Hands with a human partner. We present a real implementation including a physical system, robot control, and a motion learning algorithm based on a generalizable intelligent system capable itself of generalizing observed trajectories' translation, orientation, scale and velocity to new data, operating with scalable speed and storage efficiency bounds, and coping with contact trajectories that evolve over time. Our robot control is capable of physical cooperation in a force domain, using minimal sensor input. We analyze robot-human interaction and relate characteristics of our motion learning algorithm with recorded motion profiles. We discuss our results in the context of realistic motion generation and present a theoretical discussion of stylistic and affective motion generation based on, and motivating cross-disciplinary research in computer graphics, human motion production and motion perception.
机译:“粘手”是两个人的物理游戏,涉及与手的轻柔接触。目的是共同发展放松和优雅的运动,实现改善身体敏感性的反应,并在亲密而舒适的水平上体验互动,以促进精神发展和身体放松。我们为人形机器人开发了一个控制系统,使其可以与人类伴侣一起玩粘手游戏。我们提出了一个实际的实现方案,包括物理系统,机器人控制和基于可智能化系统的运动学习算法,该智能化系统本身能够将观测到的轨迹的平移,方向,比例和速度归纳为新数据,并以可扩展的速度和存储效率范围进行操作,并应对随着时间而发展的接触轨迹。我们的机器人控制能够以最小的传感器输入在力域内进行物理协作。我们分析机器人与人之间的互动,并将我们的运动学习算法的特征与记录的运动轮廓相关联。我们在现实运动产生的背景下讨论了我们的结果,并提出了基于和推动计算机图形学,人类运动产生和运动感知的跨学科研究的文体和情感运动产生的理论讨论。

著录项

  • 作者

    Hale, J.G.; Pollick, F.E.;

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  • 年度 2005
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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